Shot Breakdown List

Demo Reel Intro (and Outro)
00:01 and 2:27

Software: 3DS Max, Photoshop
Notes: Map created in Photoshop. Compass, text and animation done in 3DS Max.

All work created by Scarlett Burns.

Robot Whale
00:14

Software: Maya
Notes: NURBS, subdivision and poly modeling for robot whale. Poly modeling for ruins. All work done in Maya, no post-work needed.

All work created by Scarlett Burns.

Blimp Boy
Cleavagefield
Authority FX, Inc.
00:35

Software: Maya
Notes: Poly model of full blimp boy statue.

3D model done by Scarlett Burns. All other work by Authority FX, Inc.

Ice Ship
00:42

Software: Maya, E-on Vue xStream
Notes: Poly, Subdivision and NURBs modeling. Environment done in Vue xStream.

All work created by Scarlett Burns.

Canyon Bridge
1:02

Software: Maya, E-on Vue xStream
Notes: NURBS and Poly modeling of bridge done in Maya. Environment and texturing done in Vue xStream. Photoshop used to create some textures.

All work created by Scarlett Burns. 

Shipwreck Beach
1:12

Software: 3DS Max, E-on Vue xStream
Notes: Poly modeling of shipwreck done in 3DS Max. Environment and texturing done in Vue xStream.

All work created by Scarlett Burns.

Cabin Sunset
1:19

Software: 3DS Max, E-on Vue xStream
Notes: Poly cabin created in 3DS Max. Environment and texturing done in Vue xStream.

All work created by Scarlett Burns.

Watcher by the Dead
1:25 and 1:34

Software: 3DS Max, Photoshop, After Effects
Notes: Modeling, rigging and animation done in 3DS Max. UV map and textures created in Photoshop. Some post-work done in After Effects.

All work created by Scarlett Burns.

Candle
1:31

Software: 3DS Max
Notes: Poly model with material effects and glow. All work done in 3DS Max.

All work created by Scarlett Burns.

Bombman
Mega Man
Eddie Lebron Productions and Platinum Cinema
1:39

Software: Maya
Notes: Poly model of Bombman robot for independent film.

3D model of Bombman robot created by Scarlett Burns. Concept and other 3D work by Eddie Lebron Productions.

The Recluse
1:41

Software: 3DS Max, Photoshop
Notes: Created for 3D Total speed modeling challenge, "All-Terrain Heavy Armored Vehicle". Modeled in 3DS Max in 240 minutes. Textures & dust created in Photoshop.

All work created by Scarlett Burns.

Quest for Treasure X
iTech Fitness / XRKade
1:44

Software: 3DS Max, Photoshop
Notes: Poly model of treasure chest and scene completed in 3DS Max. Textures and sun glow added in Photoshop.

All work created by Scarlett Burns.

Wine Bar
iTech Fitness
1:48

Software: 3DS Max, Photoshop
Notes: Wine bar scene created in 3DS Max. Textures and post work done in Photoshop.
Credits: Evermotion for furniture, light fixtures and accessories.

All work (with exception of above) created by Scarlett Burns.

o2 Fitness
iTech Fitness
2:00

Software: 3DS Max, E-on Vue xStream
Notes: Exterior created in 3DS Max. Third and final exterior shot made use of Vue foliage.
Credits: Car models from TurboSquid. Some plant models from Evermotion.

All work (with exception of above) created by Scarlett Burns.

B2Be Sports and Wellness
iTech Fitness
2:13

Software: 3DS Max
Notes: Interior flythrough created in 3DS Max.
Credits: Technogym 3D equipment models supplied by Technogym. Some plant models from Evermotion.

All work (with exception of above) created by Scarlett Burns.

Steve Nash Sports Club
iTech Fitness
2:23

Software: 3DS Max
Notes: Interior flythrough created in 3DS Max.
Credits: Generic furnishings and plant models from Evermotion.

All work (with exception of above) created by Scarlett Burns.

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All original photography, artwork and graphics © Scarlett Burns, 2000-2010.
Please do not use on another website without written permission.